What is the Future of Influencer Marketing?
Developing new opportunities in influencer marketing for MerchLabs.
Summary
MerchLabs offers a turn key merchandise solution for a variety of online influencers including Shaun T, Jenna Marbles, and Dante Basco. Their team asked for designers to present several opportunities for business expansion, with a focus on one concept with immediate viability. This main concept became CanU.
Project Duration
4 weeks
Team
4 Industrial Designers
Contributions
All sketches, charts, and hand drawn wireframes
Secondary research
Major contributions to insights & opportunities
Challenge app initial concept
Final concept visualization & mockups
Final presentation wording & visuals
In such a competitive market, MerchLabs wants to stand out and set trends in the influencer marketing space.
Research began by meeting directly with the core MerchLabs crew and some of their influencers in order to gain insight.
We then split off into teams to conduct secondary research and identify opportunities.
Finally, our research was filtered down into our most important insights and the resulting opportunity we determined most important.
However, as their follower base grows, influencers struggle to create original content and make money without giving up the core of who they are.
With these insights and opportunities in mind, designers collaborated to develop new business opportunities for MerchLabs that could satisfy the needs of every stakeholder.
Once settled on a viable concept, we turned to visualization of the concept.
Although we were not tasked with designing an actual product for MerchLabs, it was important for us to be able to communicate the concept of the app with convincing visuals that could inspire the MerchLabs team should they choose to develop the opportunity further.
This visualization began with some simple hand sketches to settle on the basic needs of the design before moving on to a rough digital draft.
How does CanU work?
With the app, followers can challenge their favorite influencers to do fun tasks. The influencer will choose from the top voted challenges and post a reply to any challenge they like with a photo or 20 second video clip.
The system model allows for influencers, brands, and fans to come together in one creative space.
The basic model has fans paying for subscriptions on a per-influencer basis to challenge and interact with their favorite personalities.
Microtransactions are also present in the form of Challenge Stars, which can be purchased to add on to challenges in order to increase their visibility to the influencer and voters.
As a service, CanU solves the problems of influencers, brands, and fans.
Fans are able to take part in a more authentic interactive experience with influencers.
In turn, influencers are provided with a crowd-sourced pool of ideas for content and learn what it is their fans are interested in seeing.
Finally, Brands are given an avenue for interacting with both influencers and customers in a unique manner that feels more natural.